It’s Dunia 2, But With DXR Ray Tracing, FSR And More
Far Cry 6 benchmarks are barely extra fascinating than the previous couple of video games, because the Dunia 2 engine is well-known, as we have now been testing the engine since Far Cry 4. However Ubisoft have added new options this time, together with ray tracing and assist for AMD’s open supply variable decision expertise, FidelityFX and an elective obtain so as to add HD (*6*), TAA assist, and HDR assist.
The FPS Review’s testing exhibits that so long as you will have the reminiscence to deal with the HD texture pack including it should don’t have any impact on efficiency, for 1080p you will have not less than 12GB VRAM which will increase to 16GB for 4K. AMD’s FidelityFX works nicely above 1080p, including efficiency at increased resolutions particularly with ray tracing enabled.
As for that ray tracing, on the 6800 XT they examined on, they noticed drops of 19% at 1080p and 21% on 1440p and 4K. If you plan to play at 4k with each reflections and shadows enabled you’ll have a significantly better expertise with FSR and also you would possibly as nicely allow FidelityFX CAS because it has no impression on efficiency.
Check out extra detailed efficiency, together with their RTX 3080 ends in the complete assessment.